How this nine-year-old developed an app to check your accounting knowledge

An app to tickle an accountant’s brain, “Quiz Me”, was developed by a nine-year-old boy, Druva Suresh. This class 3 student from CMR National Public School Bangalore has developed this app using code.org platform with the main purpose of testing the user’s knowledge of accounting. Developed by writing 428 block codes using UI checks, variables and check selections, Quiz Me has 20 accounting questions including – The process of entering all transactions from journal to general ledger is called – and the options are 1) write, 2) input, 3) accounting, and 4) none of the above. (Can you respond ?)
The app offers basic accounting quizzes, providing knowledge on various accounting concepts. It tests the knowledge of the accountant and helps assess his understanding of interesting accounting terminology. This app will promote knowledge growth for students wanting to learn more about accounting and for accounting professionals to re-test their accounting know-how.
Quiz Me is now approved after a review by Googlr and made available for free download from Google Play store in 176 countries/regions for Android users. The app can be downloaded from this link.
Snapshots of the Quiz Me app.
Application screenshots.
Passion for coding
The COVID-19 pandemic also has its upsides, especially for young students who want to learn something to overcome boredom. Druva did just that to reduce screen time and stay engaged. “I signed up for classes like drawing and coding. Just like I liked to draw or paint, I started to like coding, mainly because of my teacher. I started to like the subject more and I developed an intense passion for coding.
Druva was driven by curiosity alone, which led him to explore and attempt multiple projects. “When I finished the computer science course on code.org, my interest in building apps increased. Coding is a subject that requires a lot of practice and testing, and to keep that touch, I started coding and i worked on about 170+ coding projects as part of the course and out of interest. While i was doing such a project i wanted to develop an app. so my parents and i made a list of ideas and finally concluded with Quiz Me,” he added.
Responding to the question of whether today’s young students should engage with technology, Druva said, “Kids should engage in exploring the subject more and doing a lot of self-study with readily available online learning resources to keep them up to date. Coding is a great start.
The school becomes the first step of the ladder
Swati Soni, School Principal, National Public School CMR, said, “We always encourage our students to participate in coding competitions, hackathon challenges to help them understand the needs of a changing world and to be able to adapt to it. Our students are also trained in website development, and the most exemplary example is our internal student website which students design entirely for all internal school updates. Whether working with Google Workspace, building their websites, mobile apps, or designing posters and trailers, our students have always broken the shackles of society and tried their best to innovate. and give the best of us as a community”.
Additionally, demonstrating hands-on experience with technology, Soni said, “We also encourage our students to embrace and have hands-on experience with technology by providing a plethora of clubs like the Web Design Club, game development, the technovation club, etc. We educate and give our teachers the tools they need to ensure enough technology exists in every classroom to meet our learning goals. We have an ongoing dialogue with our students and parents about digital citizenship and digital footprints, safety and etiquette, and the potential consequences of misusing technology.”
India is witnessing a growing number of achievements in the education sector, with more and more young students participating in technology-based challenges and projects. The seeds of innovation in technologies such as AI, ML, robotics, etc., are now being planted as early as schools. The first step towards increased skill strength in technology is right in the primary education phase. This is bound to bring effective and better results.